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Link articles SPORTDiscus (EBSCOhost) SPORTDiscus faglig avgrenset database, idrett, idrettspsykologi og idrettsfysiologi, kroppsøving
Link articles SPORTDisus + MEDLINE database through EBSCOhost:
Link articles WoS Core Collection (tverrfaglig dekning)
Link articles, Scopus (Include references from MEDLINE database, the main content in PubMed)
"e-sport*" OR "esport" OR "esports*" OR "video game" OR "video gaming" OR "electronic sport*" OR "digital competetion*" OR "digital sport*" OR "virtual sport*"
Søke, en guide fra "Søk og Skriv
SPORTDiscus og flere baser via EBSCOhost (MEDLINE og Academic search complete (tverrfaglig dekning)
Scopus (inkluderer også poster fra MEDLINE basen)
ORIA bibliotekkatalogen
Overview of search strategies /Welch Medical Library
Reitman, J. G., Anderson-Coto, M. J., Wu, M., Lee, J. S. & Steinkuehler, C. (2019). Esports Research: A Literature Review. Games and Culture, 15(1), 32-50. https://doi.org/10.1177/1555412019840892
Leis, O., Sharpe, B. T., Pelikan, V., Fritsch, J., Nicholls, A. R. & Poulus, D. Stressors and coping strategies in esports: a systematic review. International Review of Sport and Exercise Psychology, 1-31. https://doi.org/10.1080/1750984X.2024.2386528
Shulze, J., Marquez, M., & Ruvalcaba, O. (2023). The Biopsychosocial Factors That Impact eSports Players’ Well-Being: A Systematic Review. Journal of Global Sport Management, 8(2), 478–502. https://doi.org/10.1080/24704067.2021.1991828
França, C., Ashraf, S., Santos, F., Dionísio, M., Ihle, A., Marques, A., de Maio Nascimento, M., & Gouveia, É. R. (2024). Estimated Energy Expenditure in Youth While Playing Active Video Games: A Systematic Review. Sports (2075-4663), 12(2), 39. https://doi.org/10.3390/sports12020039
Rietz, J., & Hallmann, K. (2023). A systematic review on spectator behavior in esports: why do people watch? International Journal of Sports Marketing & Sponsorship, 24(1), 38–55. https://doi.org/10.1108/IJSMS-12-2021-0241
Voisin, N., Besombes, N., & Laffage-Cosnier, S. (2022). Are Esports Players Inactive? A Systematic Review. Physical Culture & Sport. Studies & Research, 97(1), 32–52. https://doi.org/10.2478/pcssr-2022-0022
Sousa, C. V., Lee, K., Alon, D., Sternad, D., & Lu, A. S. (2023). A Systematic Review and Meta-analysis of the Effect of Active Video Games on Postural Balance. Archives of Physical Medicine & Rehabilitation, 104(4), 631–644. https://doi.org/10.1016/j.apmr.2023.01.002
Monteiro Pereira, A., Costa, J. A., Verhagen, E., Figueiredo, P., & Brito, J. (2022). Associations Between Esports Participation and Health: A Scoping Review. Sports Medicine, 52(9), 2039–2060. https://doi.org/10.1007/s40279-022-01684-1
Flegr, S., & Schmidt, S. L. (2022). Strategic management in eSports -- a systematic review of the literature. Sport Management Review, 25(4), 631–655. https://doi.org/10.1080/14413523.2021.1974222
Akan, B., Alin, L., Işık, B., & Pelin, A. (2022). The effects of esports on sleep: a systematic literature review. Ovidius University Annals, Series Physical Education & Sport/Science, Movement & Health, 22(2), 95–104.
Pizzo, A. D., Su, Y., Scholz, T., Baker, B. J., Hamari, J., & Ndanga, L. (2022). Esports Scholarship Review: Synthesis, Contributions, and Future Research. Journal of Sport Management, 36(3), 228–239. https://doi.org/10.1123/jsm.2021-0228
Yamanaka, G. K., Campos, M. V. S., Roble, O. J., & Mazzei, L. C. (2021). eSport: a state-of-the-art review based on bibliometric analysis. Journal of Physical Education & Sport, 21(6), 3547–3555. https://doi.org/10.7752/jpes.2021.06480
Welsh, M. R., Mosley, E., Laborde, S., Day, M. C., Sharpe, B. T., Burkill, R. A., & Birch, P. D. J. (2023). The use of heart rate variability in esports: A systematic review. Psychology of Sport & Exercise, 69, N.PAG. https://doi.org/10.1016/j.psychsport.2023.102495
Pedraza-Ramirez, I., Musculus, L., Raab, M., & Laborde, S. (2020). Setting the scientific stage for esports psychology: a systematic review. International Review of Sport & Exercise Psychology, 13(1), 319–352. https://doi.org/10.1080/1750984X.2020.1723122
Poulus, D. R., Sharpe, B. T., Jackman, P. C., Swann, C. & Bennett, K. J. M. (2024). Defining elite esports athletes: a scoping review. International Review of Sport and Exercise Psychology, 1-36. https://doi.org/10.1080/1750984x.2024.2386531
Bubna, K., Trotter, M. G., Polman, R. & Poulus, D. R. (2023). Terminology matters: defining the esports athlete. Frontiers in Sports and Active Living, 5. https://doi.org/10.3389/fspor.2023.1232028
Leis, O., Sharpe, B. T., Pelikan, V., Fritsch, J., Nicholls, A. R. & Poulus, D. Stressors and coping strategies in esports: a systematic review. International Review of Sport and Exercise Psychology, 1-31. https://doi.org/10.1080/1750984X.2024.2386528
søk med ord du mener beskriver det du søker litteratur om
Hvert element (begrep/konspt) du har valgt å bruke i søket kan søkes med flere ulike ord (synonyme, relaterte ord)
Søketeknikker
Ordene kan søkes trunkert for treff på ulike endelser av et ord. Trunkeringstegn er som oftes en stjerne. Brukes ikke i Google Scholar
Ord som tilsammen utrykker et begrep kan søkes med bruk av anførselstegn = fraser "e sport"
AND mellom søke-elementer som må finnes i opplysninger om artikkelen for at den skal vurdere som relevant
AND er som oftest standardverdi for søk på to ord, dvs søker du på coahing esport må begge finnes, dvs basen eller nettstedet søker på disse to ordene med AND mellom
OR brukes mellom ord for treff på minst et av ordene
Brukes både AND og OR i samme søkestreng, sett parentes rundt ordene som skal kobles sammen med OR
Søkekonsepter og noen ord:
Trenere: (coach OR coaching)
Kvinne Women ...r: (women OR woman OR female* OR girl*)
Cultur ...Kultur: Cultur* OR multicultur* OR mult-cultur* OR cross-cultur*
E-sport: "esports" OR "esport" OR "e-sport" OR "e-sports"
Satt sammen til en søkestreng:
("esports" OR "esport" OR "e-sport" OR "e-sports") AND (women OR woman OR female OR girl*) AND (coach OR coaching OR trainer*)
Flere treff med færre AND elementer: ("esports" OR "esport" OR "e-sport" OR "e-sports") AND (coach OR coaching OR trainer*)
Flere treff med flere OR ord for hvert element: flere ord for esport: ... OR "video game" OR "video games" OR "digital game" OR gaming
Link til noen treff i SPORTDiscus (EBSCOhost)
Kvinner, trenere, kvalitative studier. SPORTDiscus (EBSCOhost)
TI = ord fra tittel
TI (women OR woman OR female OR girl*) AND TI (coach OR coaching) AND (qualitative OR interview* OR experience* OR perspectiv* OR attitude* OR role OR percption*)
TI = ord i tittelsøk
limit; peer review, språk; engelsk.
Levi, H., Wadey, R., Bunsell, T., Day, M., Hays, K., & Lampard, P. (2023). Women in a man’s world: Coaching women in elite sport. Journal of Applied Sport Psychology, 35(4), 571–597. https://doi.org/10.1080/10413200.2022.2051643
Eluère, M., Martin, L. J., Godfrey, M., Mallett, C. J. & Heuzé, J. P. (2024). Birds of Different Feathers: Coaches’ Perspectives of Cultural Diversity and Team Dynamics in Professional Sport. International Sport Coaching Journal, 11(3), 317-327. https://doi.org/10.1123/iscj.2022-0088
Agrawal, A., Gupta, S. & Swettenham, L. (2024). Same Game, Many Cultures: A Multicultural Reflection on a Trainee’s Intervention Work With a Professional Esports Team. Case Studies in Sport and Exercise Psychology, 8(S1), S1-36-S31-45. https://doi.org/10.1123/cssep.2023-0032
Borges, M., Rosado, A., Lobinger, B., Freitas, F. & de Oliveira, R. F. (2023). Cultural intelligence in sport: An examination of football coaches’ cross-cultural training needs. German Journal of Exercise and Sport Research, 53(3), 266-274. https://doi.org/10.1007/s12662-022-00825-y
search string SPORTDiscus (EBSCOhost)
TI (cultur* OR cross-cultur* OR multicultur*) AND TI (coach OR coaching OR trainer*)
TI = words from title:
LInk SPORTDiscus, limit Peer Review,
Gisbert-Pérez, J., García-Naveira, A., Martí-Vilar, M. & Acebes-Sánchez, J. (2024). Key structure and processes in esports teams: a systematic review. Current Psychology. https://doi.org/10.1007/s12144-024-05858-0
Abramov, S., Korotin, A., Somov, A., Burnaev, E., Stepanov, A., Nikolaev, D. & Titova, M. A. (2022). Analysis of Video Game Players' Emotions and Team Performance: An Esports Tournament Case Study. IEEE Journal of Biomedical and Health Informatics, 26(8), 3597-3606. https://doi.org/10.1109/JBHI.2021.3119202
Bonny, J. W., Scanlon, M. & Castaneda, L. M. (2020). Variations in psychological factors and experience-dependent changes in team-based video game performance. Intelligence, 80, Artikkel 101450. https://doi.org/10.1016/j.intell.2020.101450
Keçeci, O. & Çelik, V. O. (2024). A Qualitative Study on E-Sports Players' Leadership Perceptions Regarding Their Team Coaches. Pamukkale Journal of Sport Sciences, 15(1), 144-166. https://doi.org/10.54141/psbd.1380150
Korotin, A., Stepanov, A., Lange, A., Nikolaev, D., Abramov, S., Klyuchnikov, N., Burnaev, E. & Somov, A. (2021). Assessment of Video Games Players and Teams Behaviour via Sensing and Heterogeneous Data Analysis: Deployment at an eSports Tournament. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, https://doi.org/10.1007/978-3-030-76063-2_28
Nalepka, P., Prants, M., Stening, H., Simpson, J., Kallen, R. W., Dras, M., Reichle, E. D., Hosking, S. G., Best, C. & Richardson, M. J. (2022). Assessing Team Effectiveness by How Players Structure Their Search in a First-Person Multiplayer Video Game. Cognitive Science, 46(10), Artikkel e13204. https://doi.org/10.1111/cogs.13204
Van Rhenen, J. W., Centeio Jorge, C., Matej Hrkalovic, T. & Dudzik, B. (2022). Effects of Social Behaviours in Online Video Games on Team Trust. CHI PLAY 2022 - Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, https://doi.org/10.1145/3505270.3558316
Zhu, J., Li, Y., Tan, C. W., Liu, F., Lim, E. T. K. & Liu, H. (2020). Disentangling the effect of experience-based faultlines on team performance in E-sports. Proceedings of the 24th Pacific Asia Conference on Information Systems: Information Systems (IS) for the Future, PACIS 2020, https://www.scopus.com/inward/record.uri?eid=2-s2.0-85089128804&partnerID=40&md5=9cc96826b5fb90e276e65077ec26e7cd
Zhu, J., Liu, F., Li, Y., Lim, E., Tan, C. W. & Liu, H. (2021). Unraveling the effects of experience-based faultlines in E-sports teams: The moderating influence of team winning momentum. International Conference on Information Systems, ICIS 2020 - Making Digital Inclusive: Blending the Local and the Global, https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103472688&partnerID=40&md5=66ffa151c1c33e5bd90ac45b96fe804b
Zhu, J., Xiong, B., Cai, Z. & Lim, E. (2021). Improving Team Winning Rate through Experiential and Observational Learning in E-Sports Games: A Multilevel Analysis. 42nd International Conference on Information Systems, ICIS 2021 TREOs: "Building Sustainability and Resilience with IS: A Call for Action", https://www.scopus.com/inward/record.uri?eid=2-s2.0-85192387005&partnerID=40&md5=35ae98457b1ca5c3cfc5da4566f4390c
("group dynamic*" OR "team dynamic*") AND ("esport*" OR "e-sport*")
TITLE-ABS-KEY((group OR team*) w/2 dynamic*) AND TITLE-ABS-KEY("esport*" OR "e-sport*")
(team* OR group*) AND ( "e-sport*" OR "esport" OR "esports*" OR "video game" OR "video gaming" OR "electronic sport*" OR "digital competetion*" OR "digital sport*" OR "virtual sport*") AND (Köhler OR Kohler OR "Collective Effort*" OR "Team member Effort*" OR "Expenditure Mode*" OR motivation*)
Link søk i SPORTDiscus (EBSCOhost)
Følgende databaser via WoS, Core collection:
Science Citation Index Expanded (SCI-EXPANDED); Social Sciences Citation Index (SSCI); Arts & Humanities Citation Index (A&HCI)
Emerging Sources Citation Index (ESCI); Conference Proceedings Citation Index - Science (CPCI-S); Conference Proceedings Citation Index - Social Sciences & Humanitites (CPCI-SSH)
TS=((team* OR group*) AND ( "e-sport*" OR "esport" OR "esports*" OR "video game" OR "video gaming" OR "electronic sport*" OR "digital competetion*" OR "digital sport*" OR "virtual sport*") AND (Köhler OR Kohler OR "Collective Effort*" OR "Team member Effort*" OR "Expenditure Mode*" OR motivation*))
LInk søk Web of Science, Core Collection databases:
Link til WoS guiden: https://libguides.uia.no/wos
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